Centaureissi SUPPORT

Attack: 719
Health: 1893
Defense: 585
Stability: 10
Mobility: 6
Weapon type: AR
Attributes:
Weaknesses:
Recommended Attachment Set:
Substat priority:
ATK% > ATK > HP% > DEF%
SKILLS WEAPONS NEURAL HELIX FORTIFICATION TEAMS GIFTS

Character skills

Stability Damage: 3 Range: 7 Effect Area: Target
Cleaning Time
Basic Attack / Single Target
Selects 1 target <#D05C19:7 tiles>, dealing physical damage equal to <#D05C19:80%> of attack
Stability Damage: 6 Cooldown: 1 Range: 7 Effect Area: Target
Careful Hospitality
Skill / Single Target / Healing / Buff
Selects 1 enemy target within <#D05C19:7 tiles> and deals <#E47245:Burn damage> equal to <#D05C19:130%> of attack to them. After attacking, restores HP equal to <#D05C19:100%> of attack to the nearest allied target (excluding the user) and gains {!Heat Recovery}. If the enemy target is inflicted with {!Overburn}, heals 1 additional allied target
Stability Damage: 3 Cooldown: 2 Range: 7 Effect Area: 3
Zucchero's Special Drink
Skill / AoE / Healing / Cleanse
Selects 1 allied target within <#D05C19:7 tiles>, restoring total HP equal to <#D05C19:150%> of attack to the target and all allied units within <#D05C19:3 tiles>. The healing is distributed evenly among all targets. Additionally, deals AoE physical damage equal to <#D05C19:50%> of attack to all enemies within range. If the enemy targets have {!Overburn}, cleanses <#D05C19:2> of their buffs
Stability Damage: 0 Range: Map Effect Area: Map Confectance Cost: 6
Afternoon Tea Break
Ultimate / Healing / Stability Regen / Cleanse / Buff
Restores HP equal to <#D05C19:100%> of attack to all allies, cleanses <#D05C19:2> debuffs, removes {!Fear} and {!Stun}, and restores up to <#D05C19:7 points> of stability index to the ally with the lowest stability index. After healing, applies {!Heat Recovery}
Stability Damage: 0 Range: Self Effect Area: Target
Maid's Duty
Passive / Buff / Debuff / Support
At the start of the battle, gains {!Heat Recovery}. When the user is under the effects of {!Heat Recovery}: Increases damage dealt by <#D05C19:20%>. When healing, additionally heals <#D05C19:10%> of the user's max HP. After active attacks, applies {!Overburn} for <#D05C19:2 turns>. When an enemy unit within range receives targeted damage from an ally, prioritize performing <#D05C19:1 instance> of {!Action Support}, dealing physical damage equal to <#D05C19:80%> of attack and <#D05C19:3 points> of stability damage to them, and applies {!Heat Recovery} to the allied unit. Gains <#D05C19:1 point> of Confectance Index. This can be triggered up to <#D05C19:2 times> per turn

Best Weapons

Maid's Rules
Obtain from: Event Gacha
ATK: 320 | ATK: 15%
**Trait:** Restores <#D05C19:2 points> of stability to the user after healing allied units. This effect can be triggered at most <#D05C19:once> per turn
**Effect:** When healing with active skills, if the target's stability is less than <#D05C19:1/2/3/4/4/4>, restores an additional <#D05C19:2> points of stability to them. This can trigger at most <#D05C19:1/1/1/1/1/2> times per turn. When the user's stability is full, healing and damage dealt are increased by <#D05C19:20%/25%/30%/35%/40%/40%>
Guerno
Obtain from: Battle Pass
ATK: 320 | ATK: 15%
**Trait:** If the unit has full HP at the start of the action, they gain 1 random buff for <#D05C19:1 turn>.
**Effect:** For each allied unit (excluding self) within <#D05C19:5 tiles>, increases healing and damage dealt by <#D05C19:5/6/7/8/9/15%>, up to <#D05C19:15/18/21/24/27/30%>. If there are <#D05C19:more than [C 1-3]> / <#D05C19:at least (excluding yourself) [C 4-6]> 2/1/1/1/1/1 allied units, gains <#D05C19:2/2/3/3/3/4 tiles> of {!Additional Movement} after the active attack.
Golden Melody
Obtain from: Standard Gacha
ATK: 369 | ATK: 15%
**Trait:** If the unit has full HP at the end of the action, they gain a random buff, lasting for <#D05C19:1 turn>.
**Effect:** Increase damage dealt by 10/10/15/20/20/20%. When gaining buffs, increase damage dealt by the next <#36A9B9:support attack> by <#D05C19:10/15/15/15/20/20%>, and grants <#D05C19:1/1/1/1/1/2> stacks stacking up to <#D05C19:2/2/3/3/4/4 times>.

F2P Weapons

Golden Melody
Obtain from: Standard Gacha
ATK: 369 | ATK: 15%
**Trait:** If the unit has full HP at the end of the action, they gain a random buff, lasting for <#D05C19:1 turn>.
**Effect:** Increase damage dealt by 10/10/15/20/20/20%. When gaining buffs, increase damage dealt by the next <#36A9B9:support attack> by <#D05C19:10/15/15/15/20/20%>, and grants <#D05C19:1/1/1/1/1/2> stacks stacking up to <#D05C19:2/2/3/3/4/4 times>.
Planeta
Obtain from: Standard Gacha
ATK: 376 | CRIT DMG: 25%
**Trait:** If the unit has full HP at the start of the action, they gain 1 random attack buff for <#D05C19:1 turn>.
**Effect:** When a kill is made or after this unit's {!Extra Action} ends, damage dealt by active skills is increased by <#D05C19:4/5/5/5/5/5%>, stacking up to <#D05C19:5/5/6/7/8/8 times> by <#D05C19:1/1/2/2/2/3 times>. After reaching <#D05C19:5/5/6/7/8/8 stacks>, gain <#D05C19:2/3/3/3/3/4 tiles> of {!Additional Movement} after an active attack.
Sturmgewehr 36
Obtain from: Event Gacha
ATK: 230
**Trait:** Restores <#D05C19:2 points> of stability to the user after healing allied units. This effect can be triggered at most <#D05C19:once> per turn
**Effect:** When performing an attack or an active heal, increases damage and healing by <#D05C19:10%> for targets with less than <#D05C19:50%> HP

Recommendations

Primary:

Fixed Key 3

When {!Heat Recovery} is triggered, randomly cleanses <#D05C19:1> buff from the attacker. Before {!Heat Recovery} is triggered, cleanses <#D05C19:2> debuffs from Centaureissi

Fixed Key 5

When healing an allied target with an active skill, cleanses <#D05C19:1> debuff. For targets with {!Heat Recovery}, cleanses <#D05C19:1> additional debuff

Fixed Key 6

When healing an allied target with an active skill, if the target has {!Heat Recovery}, randomly applies <#D05C19:1> powerful buff to them for <#D05C19:1 turn>

Neural Helix Upgrades

Upgrade Effect

Enhancement 1

ATK +32 DEF +25

Enhancement 2

HP +80 ATK +5.0%

Fixed Key 1

Gains <#D05C19:3 points> of Confectance Index at the start of the battle

Fixed Key 2

If an allied unit within <#D05C19:7 tiles> enters Stability Break after taking damage, removes {!Heat Recovery} from self and applies {!Heat Recovery} to the allied unit

Enhancement 3

ATK +39 DEF +34

Enhancement 4

HP +110 HP +5.0%

Fixed Key 3

When {!Heat Recovery} is triggered, randomly cleanses <#D05C19:1> buff from the attacker. Before {!Heat Recovery} is triggered, cleanses <#D05C19:2> debuffs from Centaureissi

Fixed Key 4

Increases the healing multiplier of the active skill <#F200FF:Zucchero's Special Drink> by <#D05C19:75%>

Enhancement 5

ATK +46 DEF +44

Enhancement 6

ATK +53 HP +143

Fixed Key 5

When healing an allied target with an active skill, cleanses <#D05C19:1> debuff. For targets with {!Heat Recovery}, cleanses <#D05C19:1> additional debuff

Fixed Key 6

When healing an allied target with an active skill, if the target has {!Heat Recovery}, randomly applies <#D05C19:1> powerful buff to them for <#D05C19:1 turn>

Common Key

**Health Boost +5.0%** At the end of action, applies {!Heat Recovery} to the closest allied unit without {!Heat Recovery}. This effect has a <#D05C19:2-turn> cooldown

Fortification

1

Maid's Duty Lv. 2

When {!Action Support} is triggered, additionally applies {!Blazing Assault II} and {!Damage Up II} to the allied unit for <#D05C19:1 turn>
2

Maid's Duty Lv. 3

When {!Heat Recovery} is active: Increases healing by <#D05C19:20%> and damage dealt by <#D05C19:40%>. If the healing target has {!Heat Recovery}, the healing increase is raised to <#D05C19:50%>; if the attack target has {!Overburn}, the damage dealt is increased by <#D05C19:50%>
3

Careful Hospitality Lv. 2

If the user has {!Heat Recovery}, gain {!Thermal Cycling}
4

Afternoon Tea Break Lv. 2

The number of debuff cleansed increases by <#D05C19:1>, and removes {!Taunt}, {!Fear}, {!Infatuated} and {!Stun}
5

Zucchero's Special Drink Lv. 2

Each allied target restores at least <#D05C19:75%> of Centaureissi's attack as HP
6

Afternoon Tea Break Lv. 3

Restores stability index for <#D05C19:2> allies with the lowest stability, then futher increase it by <#D05C19:1 point>

Preferred Dispatch Gifts

Loved Gift Set ( x1.75 Affinity Gain)

Gift Box III
Elegant Small Mirror
Worry-Free Cleaning Kit
Ultra-Long Life Battery

Favoured Gift Set ( x1.5 Affinity Gain)

Gift Box V
Classical Record
Stone Decoration
Simple Photo Frame

Liked Gift Set ( x1.25 Affinity Gain)

Gift Box I
Tablet Computer
Camera
VR Glasses