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Darture - EVO GIRARD

Уязвимости:
Mobility: 2
Stability: 28
Crit Rate: 0%
Crit DMG: 100%

Скиллы персонажа

Урон по стабильности: 3 Радиус: 3x3 Зона эффекта: Target
Lockdown Blitz
Basic Attack / Single Target
<#3587E0:[Lockdown Blitz - Disruptor]>: Deals melee physical damage equal to <#D05C19:90%> of attack to 1 enemy target within a <#D05C19:3x3> area around the user and knocks them back by <#D05C19:1 tile> <#3587E0:[Lockdown Blitz - Harmony]>: Deals physical damage equal to <#D05C19:110%> of attack to 1 enemy target between the <#D05C19:3x3 area and 9 tiles> from the user, and increases stability damage by <#D05C19:2 points>. Prioritizes the nearest target, attacking with <#3587E0:Disruptor> first
Урон по стабильности: 3 Радиус: Self Зона эффекта: Map
Annihilation Beam
Skill / Summon
Marks the target's tile and the surrounding <#D05C19:3x3 tiles>. At the start of the next turn, summons <#3587E0:Shadows>. If any units are within the range of the <#3587E0:Shadows>, deals AoE Burn damage equal to <#D05C19:120%> of attack and generates {!Lava}. Darture takes only <#D05C19:20%> of the damage dealt by the Shadows, but also takes additional fixed damage equal to <#D05C19:10%> of their max HP. This can trigger up to a maximum of <#D05C19:once> per turn. The <#3587E0:Shadow> can be destroyed or displaced by either side
Урон по стабильности: 7 Радиус: 12 Зона эффекта: Target
Arc of Flames
Skill / Single Target / Debuff
Select the farthest enemy target within <#D05C19:3 to 12 tiles>, deal physical damage equal to <#D05C19:130%> of attack to it and apply {!Burning III} for <#D05C19:2 turns>
Урон по стабильности: 3 Радиус: 1 Зона эффекта: 30
Blazar Light
Skill / Single Target / Knockback
Selects a direction to charge in, dealing physical damage equal to <#D05C19:100%> of attack to the first enemy target in the path
Урон по стабильности: 0 Радиус: Self Зона эффекта: Target
Variant I
Passive / Debuff / Stability Regen
When stability index is greater than <#D05C19:0>, reduce damage taken by <#D05C19:80%>. At the end of the action, apply <#D05C19:1 stack> of {!Stability Lost} to all enemy units; During Stability Break, clenase all stacks of {!Stability Lost} on the battlefield. Unable to receive stability restoration effects during Stability Break. Restore stability index to full after <#D05C19:2 turns>