Berserker - Barbarity PLATOON BOSS

Weaknesses:
Mobility: 0
Stability: 65
Crit Rate: 0%
Crit DMG: 100%

Character skills

Stability Damage: 3 Range: Self Effect Area: Map
Howling Crash
Skill / Single Target
Selects <#D05C19:the closest> and <#D05C19:the farthest> enemy targets, dealing Physical damage equal to <#D05C19:100%> of attack to them. If this unit has {!Rock Solid}, applies {!Stun} to the targets for <#D05C19:1 turn> when attacking
Stability Damage: 3 Range: Self Effect Area: Map
Terrifying Roar
Skill / AoE / Terrain Traversal
Selects the enemy target with <#D05C19:the highest HP>, marking it and the area within <#D05C19:2 tiles> of it. At the start of the next turn, deals AoE Physical damage equal to <#D05C19:60%> of attack to all enemy units in the marked area and applies {!Echoed Aggression} for <#D05C19:2 turns>
Stability Damage: 2 Range: 2 Effect Area: --
Shockwave Crush
Skill / AoE / Debuff
Selects 1 direction, dealing AoE Physical damage equal to <#D05C19:70%> of attack to all enemy units in a <#D05C19:forward-facing 5×4 tile area> and applies {!Keen Carving} for <#D05C19:2 turns>
Stability Damage: 2 Range: Self Effect Area: Map
Omnidirectional Sweep
Skill / AoE / Tarrain Traversal / Shield / Buff
Deals AoE Physical damage that ignores Cover equal to <#D05C19:100%> of attack to all enemy units on the battlefield, gains {!Rock Solid}, and generates a shield with an absorption value equal to <#D05C19:10% of max HP>. While the shield is active, {!Final Damage} taken is reduced by <#D05C19:30%>. When the shield is broken, gains {!Splintered Defense β}
Stability Damage: 0 Range: Self Effect Area: Target
Invictus Spiritus
Passive
When stability is greater than <#D05C19:0>, damage taken is reduced by <#D05C19:80%>. Cannot recover stability when in Stability Break and automatically recovers all points of stability 2 turns after entering Stability Break.
Stability Damage: 0 Range: Self Effect Area: 5
Crisis Counterattack
Passive
At the start of this unit's action, if this unit is in Stability Break, deals AoE Physical damage equal to <#D05C19:50%> of attack to all enemy targets within <#D05C19:5 tiles> and applies {!Keen Carving} for <#D05C19:2 turns>. For every <#D05C19:3> enemy targets hit, gains <#D05C19:1 stack> of {!Shock and Awe} for <#D05C19:2 turns>.