Fixed Key 1
Fixed Key 3
Fixed Key 2
Fixed Key 5
Fixed Key 6
Upgrade | Effect |
---|---|
![]() Enhancement 1 |
ATK +32 DEF +22 |
![]() Enhancement 2 |
HP +78 ATK +5.0% |
![]() Fixed Key 1 |
Increases stability damage dealt against enemy targets with movement debuffs by <#D05C19:2 points> |
![]() Fixed Key 2 |
The range of <#F200FF:All Out Performance> changes to <#D05C19:5x3 tiles>, knockback distance changes to <#D05C19:1 tile> |
![]() Enhancement 3 |
ATK +39 DEF +30 |
![]() Enhancement 4 |
HP +107 ATK +5.0% |
![]() Fixed Key 3 |
If there are no allied units within <#D05C19:6 tiles> of the user, gain <#D05C19:1 stack> of {!Quick Barrier} at the end of the action |
![]() Fixed Key 4 |
When using <#F200FF:Exclusive Stage>, ignores 10% of Cover damage reduction against targets with movement debuffs |
![]() Enhancement 5 |
ATK +46 DEF + 40 |
![]() Enhancement 6 |
ATK +53 HP +140 |
![]() Fixed Key 5 |
If there is Cover nearby, reduces AoE damage taken by <#D05C19:20%> |
![]() Fixed Key 6 |
When applying a movement debuff to a large target, additionally deals <#D05C19:1 instance> of fixed damage equal to <#D05C19:15%> of attack |
![]() Common Key |
**Attack Boost 5.0%** If the user's Mobility is greater than or equal to the target's, increase damage dealt by <#D05C19:7%> |