Sharkry SENTINEL

Attack: 679
Health: 1706
Defense: 463
Stability: 9
Mobility: 5
Weapon type: AR
Attributes:
Weaknesses:
Recommended Attachment Set:
Substat priority:
ATK% > ATK > CRIT% > CRIT DMG%
SKILLS WEAPONS NEURAL HELIX FORTIFICATION TEAMS GIFTS

Character skills

Stability Damage: 2 Range: 8 Effect Area: Target
Love Shot
Basic Attack / Single Target
Selects 1 enemy target within <#D05C19:8 tiles> and deals physical damage equal to <#D05C19:80%> of attack to them
Stability Damage: 3 Cooldown: 2 Range: 8 Effect Area: Target
Boiling Soundwaves
Skill / Single Target / Debuff
Selects 1 enemy target within <#D05C19:8 tiles>, applies {!Overburn} for <#D05C19:1 turn> and deals <#E47245:Burn damage> equal to <#D05C19:140%> of attack to them. If the user is under the effect of {!Zoom In}, increase stability damage dealt by <#D05C19:1 point>
Stability Damage: 3 Cooldown: 2 Range: 8 Effect Area: Target
Perfect Rising Tone
Skill / Single Target / Buff / Debuff
Selects 1 enemy target within <#D05C19:8 tiles>, dealing physical damage equal to <#D05C19:150%> of attack to them. This unit gains {!Zoom In}. If the target is inflicted with {!Overburn}, applies <#D05C19:2 stacks> of {!Flammable} to the target, whilst changing the damage type to <#E47245:Burn damage>
Stability Damage: 0 Range: Self Effect Area: Target Confectance Cost: 3
Highlight Moment
Ultimate / Buff
Gains <#D05C19:1 stack> of {!Zoom In} for <#D05C19:1 turn>. Gains <#D05C19:1 instance> of {!Extra Command}
Stability Damage: 0 Range: Self Effect Area: Target
Makeup Organization
Passive
At the start of action, gains <#D05C19:1 point> of Confectance Index. When {!Overburn} is applied to an enemy target, gains <#D05C19:1 point> of Confectance Index. Critical rate increases by <#D05C19:20%> against targets with {!Overburn}

Best Weapons

Planeta
Obtain from: Standard Gacha
ATK: 376 | CRIT DMG: 25%
**Trait:** If the unit has full HP at the start of the action, they gain 1 random attack buff for <#D05C19:1 turn>.
**Effect:** When a kill is made or after this unit's {!Extra Action} ends, damage dealt by active skills is increased by <#D05C19:4/5/5/5/5/5%>, stacking up to <#D05C19:5/5/6/7/8/8 times> by <#D05C19:1/1/2/2/2/3 times>. After reaching <#D05C19:5/5/6/7/8/8 stacks>, gain <#D05C19:2/3/3/3/3/4 tiles> of {!Additional Movement} after an active attack.
Golden Melody
Obtain from: Standard Gacha
ATK: 369 | ATK: 15%
**Trait:** If the unit has full HP at the end of the action, they gain a random buff, lasting for <#D05C19:1 turn>.
**Effect:** Increase damage dealt by 10/10/15/20/20/20%. When gaining buffs, increase damage dealt by the next <#36A9B9:support attack> by <#D05C19:10/15/15/15/20/20%>, and grants <#D05C19:1/1/1/1/1/2> stacks stacking up to <#D05C19:2/2/3/3/4/4 times>.
Guerno
Obtain from: Battle Pass
ATK: 320 | ATK: 15%
**Trait:** If the unit has full HP at the start of the action, they gain 1 random buff for <#D05C19:1 turn>.
**Effect:** For each allied unit (excluding self) within <#D05C19:5 tiles>, increases healing and damage dealt by <#D05C19:5/6/7/8/9/15%>, up to <#D05C19:15/18/21/24/27/30%>. If there are <#D05C19:more than [C 1-3]> / <#D05C19:at least (excluding yourself) [C 4-6]> 2/1/1/1/1/1 allied units, gains <#D05C19:2/2/3/3/3/4 tiles> of {!Additional Movement} after the active attack.

F2P Weapons

Planeta
Obtain from: Standard Gacha
ATK: 376 | CRIT DMG: 25%
**Trait:** If the unit has full HP at the start of the action, they gain 1 random attack buff for <#D05C19:1 turn>.
**Effect:** When a kill is made or after this unit's {!Extra Action} ends, damage dealt by active skills is increased by <#D05C19:4/5/5/5/5/5%>, stacking up to <#D05C19:5/5/6/7/8/8 times> by <#D05C19:1/1/2/2/2/3 times>. After reaching <#D05C19:5/5/6/7/8/8 stacks>, gain <#D05C19:2/3/3/3/3/4 tiles> of {!Additional Movement} after an active attack.
Golden Melody
Obtain from: Standard Gacha
ATK: 369 | ATK: 15%
**Trait:** If the unit has full HP at the end of the action, they gain a random buff, lasting for <#D05C19:1 turn>.
**Effect:** Increase damage dealt by 10/10/15/20/20/20%. When gaining buffs, increase damage dealt by the next <#36A9B9:support attack> by <#D05C19:10/15/15/15/20/20%>, and grants <#D05C19:1/1/1/1/1/2> stacks stacking up to <#D05C19:2/2/3/3/4/4 times>.
QBZ-191
Obtain from: Standard Gacha
ATK: 265
**Trait:** If the unit has full HP at the start of the action, they gain a random buff lasting for <#D05C19:1 turn>.
**Effect:** When receiving a buff, increases damage dealt by <#D05C19:10/12/14/16/18/20%> until the start of the next action.

Recommendations

Primary:

Fixed Key 1

Gains <#D05C19:3 points> of Confectance Index at the start of the battle

Fixed Key 2

When an enemy target within range is affected by {!Overburn}, perform <#D05C19:1 instance> of {!Wise Support}, dealing physical damage equal to <#D05C19:80%> of attack and <#D05C19:2 points> of stability damage to them. This can be triggered up to <#D05C19:3 times> per turn

Fixed Key 3

At the start of this unit's action, if there is an enemy with {!Overburn} on the field, gains {!Blazing Assault II} for <#D05C19:1 turn>

Alternative:

Fixed Key 4

When using the active skill <#F200FF:Perfect Rising Tone>, if the target has {!Overburn}, gains {!Blazing Assault II} before the attack for <#D05C19:2 turns>

Neural Helix Upgrades

Upgrade Effect

Enhancement 1

Attack +32.0 Defense +19.0

Enhancement 2

Health +72.0 Attack Boost +5.0%

Fixed Key 1

Gains <#D05C19:3 points> of Confectance Index at the start of the battle

Fixed Key 2

When an enemy target within range is affected by {!Overburn}, perform <#D05C19:1 instance> of {!Wise Support}, dealing physical damage equal to <#D05C19:80%> of attack and <#D05C19:2 points> of stability damage to them. This can be triggered up to <#D05C19:3 times> per turn

Enhancement 3

Attack +38.0 Defense +27.0

Enhancement 4

Health +99.0 Crit DMG +10.0%

Fixed Key 3

At the start of this unit's action, if there is an enemy with {!Overburn} on the field, gains {!Blazing Assault II} for <#D05C19:1 turn>

Fixed Key 4

When using the active skill <#F200FF:Perfect Rising Tone>, if the target has {!Overburn}, gains {!Blazing Assault II} before the attack for <#D05C19:2 turns>

Enhancement 5

Attack +45.0 Defense +35.0

Enhancement 6

Attack +52.0 Health +129.0

Fixed Key 5

When using the active skill <#F200FF:Boiling Soundwaves>, if a kill is scored, gain <#D05C19:1 stack> of {!Zoom In}

Fixed Key 6

After attacking a target with {!Overburn}, restores <#D05C19:20%> of max HP

Common Key

**CRIT RATE +3.0%** If the unit has more than <#D05C19:1> buff, increase damage dealt by <#D05C19:7%>

Fortification

1

Boiling Soundwaves Lv. 2

Increase the duration of {!Overburn} by <#D05C19:1 turn>
2

Highlight Moment Lv. 2

The user gains {!Damage Up I} for <#D05C19:1 turn>
3

Perfect Rising Tone Lv. 2

If a kill is scored, gains <#D05C19:1 additional stack> of {!Zoom In}
4

Makeup Organization Lv. 2

Critical rate is increased by <#D05C19:10%> against targets with {!Overburn}. Critical damage is increased by <#D05C19:3%> for each active buff, up to a maximum of <#D05C19:15%>
5

Highlight Moment Lv. 3

The effects of {!Zoom In} are enhanced, increasing damage dealt by <#D05C19:5%>
6

Makeup Organization Lv. 3

At the start of action, gains <#D05C19:1 stack> of {!Zoom In}

Synergy Teams

SOON

Preferred Dispatch Gifts

Loved Gift Set ( x1.75 Affinity Gain)

Gift Box IV
Melancholy Earrings
Themed Bracelet
Heavy Metal Necklace

Favoured Gift Set ( x1.5 Affinity Gain)

Gift Box V
Classical Record
Stone Decoration
Simple Photo Frame

Liked Gift Set ( x1.25 Affinity Gain)

Gift Box II
Museum Souvenir
Theater Discount Coupon
Concert Ticket