Fixed Key 1
Fixed Key 2
Fixed Key 4
Fixed Key 5
Fixed Key 6
Upgrade | Effect |
---|---|
![]() Enhancement 1 |
ATK +28 DEF +27 |
![]() Enhancement 2 |
HP +95 HP +5.0% |
![]() Fixed Key 1 |
When under attack, defense is increased by <#D05C19:20%> |
![]() Fixed Key 2 |
Gains <#D05C19:3 points> of Confectance Index at the start of the battle |
![]() Enhancement 3 |
ATK +34 DEF +37 |
![]() Enhancement 4 |
HP +130 HP +5.0% |
![]() Fixed Key 3 |
While on Hydro tiles, defense is increased by <#D05C19:30%>, gaining immunity to displacement effects from enemy units and all abnormal Hydro terrain effects |
![]() Fixed Key 4 |
When Confectance Index is not full, recovers <#D05C19:2 points> of stability index for <#D05C19:each point> of Confectance Index gained |
![]() Enhancement 5 |
ATK +40 DEF +49 |
![]() Enhancement 6 |
ATK +46 HP +169 |
![]() Fixed Key 5 |
The effective range of <#F200FF:Delicious Feast> changes to <#D05C19:1 tile>, the skill targets tiles instead of units and pulls all enemies <#D05C19:1 tile> toward the center. Damage dealt increases to <#D05C19:100%> of attack |
![]() Fixed Key 6 |
The active skill <#F200FF:Meal Preparation> is modified to affect <#D05C19:5 tiles around self>, and no longer applies {!Movement Down II}. It now applies {!Taunt} to up to <#D05C19:2> targets for <#D05C19:1 turn>. The cooldown is increased to <#D05C19:3 turns> |
![]() Common Key |
**Defense Boost 5.0%** When dealing targeted damage, applies {!Movement Down II} to the target for <#D05C19:1 turn> |