Sabrina BULWARK

Attack: 609
Health: 2249
Defense: 642
Stability: 12
Mobility: 6
Weapon type: SG
Attributes:
Weaknesses:
Recommended Attachment Set:
Substat priority:
ATK% > DEF% > HP% > ATK
SKILLS WEAPONS NEURAL HELIX FORTIFICATION TEAMS GIFTS

Character skills

Stability Damage: 4 Range: 6 Effect Area: Target
My Treat
Basic Attack / Single Target
Selects 1 enemy target within <#D05C19:6 tiles> and deals physical damage equal to <#D05C19:80%> of attack to them
Stability Damage: 3 Cooldown: 2 Range: 6 Effect Area: 2 Confectance Cost: 2
Delicious Feast
Skill / AoE / Debuff / Stability Regen
Selects 1 enemy target within <#D05C19:6 tiles> to attack, dealing AoE <#46ADDA:Hydro damage> equal to <#D05C19:80%> of attack to them and all enemy targets within <#D05C19:2 tiles>, applying {!Movement Down II} for <#D05C19:2 turns>. Recovers <#D05C19:2 points> of stability for each target hit
Stability Damage: 2 Cooldown: 2 Range: 1 Effect Area: Target
Meal Preparation
Skill / AoE / Debuff / Cover Destruction
Selects 1 direction and deals AoE <#46ADDA:Hydro damage> equal to <#D05C19:70%> of attack to all enemy targets within <#D05C19:3x6 area> in the selected direction, and applies {!Movement Down II} for <#D05C19:2 turns>. Destroys any destructible Cover outside a <#D05C19:3x3 area> around self
Stability Damage: 0 Range: Self Effect Area: Map Confectance Cost: 5
Gourment Spirit
Ultimate / Buff / Defense / Counterattack
Apply <#D05C19:2 stacks> of {!Shelter} to all allied targets and gain {!Feeling Full} for <#D05C19:3 turns>. While having {!Feeling Full}, if an enemy target within range deals targeted damage to an allied unit, use {!Counterattack} against it, dealing physical damage equal to <#D05C19:80%> of attack and <#D05C19:4 points> of stability damage. This can be triggered up to <#D05C19:3 times> per turn
Stability Damage: 0 Range: 7 Effect Area: Target
Flexible Modification
Passive / Buff
Before an allied unit is attacked, if they are within <#D05C19:7 tiles> of Sabrina, applies <#D05C19:1 stack> of {!Shelter} to the ally. This can be triggered up to <#D05C19:4 times> per turn. Sabrina gains <#D05C19:1 point> of Confectance Index for <#D05C19:each> instance of damage she deals. After using a skill to attack, she generates {!Tideway} within the area. If Hydro tiles are already present in the area, a tile reaction is triggered, removing the tile and dealing fixed damage equal to <#D05C19:20%> of attack to the enemy target on the tile

Best Weapons

Mezzaluna
Obtain from: Standard Gacha
ATK: 327 | ATK: 15%
**Trait:** Gains {!Quick Barrier} when destroying Cover.
**Effect:** During Stability Break, whenever stability is recovered, additionally restores <#D05C19:2 points> of stability index. If stability index is above <#D05C19:10/10/10/10/8/6> points, increase damage dealt by <#D05C19:20/25/30/35/40/40%>. At the end of the action, applies {!Attack Down I}/I/I/I/{!Attack Down II}/II to <#D05C19:1/1/1/1/1/2 enemy target> with the highest attack within <#D05C19:6/7/8/9/10/10 tiles> for <#D05C19:1 turn>.
Expeditionary Pigeon
Obtain from: Battle Pass
ATK: 306 | ATK: 15%
**Trait:** Gains {!Quick Barrier} when destroying Cover.
**Effect:** If the target is at max stabilty or is Exposed, increase the damage it takes by <#D05C19:15/18/21/24/27/30%>. When dealing damage, applies {!Stability Loss I}/I/{!Stability Loss II}/II/II/II to the target for <#D05C19:1/2/2/2/2/3 turns>. Cooldown: <#D05C19:3/3/3/3/2/2 turns>.
Heart Seeker
Obtain from: Standard Gacha
ATK: 320 | Confectance Boost: 30%
**Trait:** Gains {!Quick Barrier} when destroying Cover.
**Effect:** Deals additional fixed damage equal to <#D05C19:10/15/15/20/20/20%> of attack each time an active skill deals damage. Damage to targets with movement debuffs is increased by <#D05C19:10/10/15/15/20/20%>. When taking targeted damage, if the attacker has movement debuffs, applies {!Damage Reduction I}/I/I/{!Damage Reduction II}/II/II to them for <#D05C19:1/1/1/1/1/2 turn> before damage is dealt. This can only be triggered <#D05C19:once> per turn

F2P Weapons

Mezzaluna
Obtain from: Standard Gacha
ATK: 327 | ATK: 15%
**Trait:** Gains {!Quick Barrier} when destroying Cover.
**Effect:** During Stability Break, whenever stability is recovered, additionally restores <#D05C19:2 points> of stability index. If stability index is above <#D05C19:10/10/10/10/8/6> points, increase damage dealt by <#D05C19:20/25/30/35/40/40%>. At the end of the action, applies {!Attack Down I}/I/I/I/{!Attack Down II}/II to <#D05C19:1/1/1/1/1/2 enemy target> with the highest attack within <#D05C19:6/7/8/9/10/10 tiles> for <#D05C19:1 turn>.
Heart Seeker
Obtain from: Standard Gacha
ATK: 320 | Confectance Boost: 30%
**Trait:** Gains {!Quick Barrier} when destroying Cover.
**Effect:** Deals additional fixed damage equal to <#D05C19:10/15/15/20/20/20%> of attack each time an active skill deals damage. Damage to targets with movement debuffs is increased by <#D05C19:10/10/15/15/20/20%>. When taking targeted damage, if the attacker has movement debuffs, applies {!Damage Reduction I}/I/I/{!Damage Reduction II}/II/II to them for <#D05C19:1/1/1/1/1/2 turn> before damage is dealt. This can only be triggered <#D05C19:once> per turn
M1 Super 90
Obtain from: Event
ATK: 278
**Trait:** Gains {!Quick Barrier} when destroying Cover.
**Effect:** For every <#D05C19:2/2/2/2/2/1 points> of Confectance Index consumed, increase damage dealt by <#D05C19:2/3/4/5/10/10%>, up to <#D05C19:10/12/16/20/20/20%>.

Recommendations

Primary:

Fixed Key 1

When under attack, defense is increased by <#D05C19:20%>

Fixed Key 2

Gains <#D05C19:3 points> of Confectance Index at the start of the battle

Fixed Key 4

When Confectance Index is not full, recovers <#D05C19:2 points> of stability index for <#D05C19:each point> of Confectance Index gained

Alternative:

Fixed Key 5

The effective range of <#F200FF:Delicious Feast> changes to <#D05C19:1 tile>, the skill targets tiles instead of units and pulls all enemies <#D05C19:1 tile> toward the center. Damage dealt increases to <#D05C19:100%> of attack

Fixed Key 6

The active skill <#F200FF:Meal Preparation> is modified to affect <#D05C19:5 tiles around self>, and no longer applies {!Movement Down II}. It now applies {!Taunt} to up to <#D05C19:2> targets for <#D05C19:1 turn>. The cooldown is increased to <#D05C19:3 turns>

Neural Helix Upgrades

Upgrade Effect

Enhancement 1

ATK +28 DEF +27

Enhancement 2

HP +95 HP +5.0%

Fixed Key 1

When under attack, defense is increased by <#D05C19:20%>

Fixed Key 2

Gains <#D05C19:3 points> of Confectance Index at the start of the battle

Enhancement 3

ATK +34 DEF +37

Enhancement 4

HP +130 HP +5.0%

Fixed Key 3

While on Hydro tiles, defense is increased by <#D05C19:30%>, gaining immunity to displacement effects from enemy units and all abnormal Hydro terrain effects

Fixed Key 4

When Confectance Index is not full, recovers <#D05C19:2 points> of stability index for <#D05C19:each point> of Confectance Index gained

Enhancement 5

ATK +40 DEF +49

Enhancement 6

ATK +46 HP +169

Fixed Key 5

The effective range of <#F200FF:Delicious Feast> changes to <#D05C19:1 tile>, the skill targets tiles instead of units and pulls all enemies <#D05C19:1 tile> toward the center. Damage dealt increases to <#D05C19:100%> of attack

Fixed Key 6

The active skill <#F200FF:Meal Preparation> is modified to affect <#D05C19:5 tiles around self>, and no longer applies {!Movement Down II}. It now applies {!Taunt} to up to <#D05C19:2> targets for <#D05C19:1 turn>. The cooldown is increased to <#D05C19:3 turns>

Common Key

**Defense Boost 5.0%** When dealing targeted damage, applies {!Movement Down II} to the target for <#D05C19:1 turn>

Fortification

1

Flexible Modification Lv. 2

Increase the number of times {!Shelter} can be applied by <#D05C19:2>
2

Meal Preparation Lv. 2

Damage multiplier increased by <#D05C19:10%>
3

Delicious Feast Lv. 2

If only 1 target is hit, restores <#D05C19:6 points> of stability index
4

Gourment Spirit Lv. 2

Increase attack of {!Feeling Full} by <#D05C19:10%>. Increase stability damage of {!Counterattack} by <#D05C19:2 points>
5

Gourment Spirit Lv. 3

No longer consumes Confectance Index, gain {!Extra Command} once
6

Flexible Modification Lv. 3

When Confectance is full, additionally consume <#D05C19:4 points> of Confectance Index to increase skill damage by <#D05C19:30%>

Synergy Teams

SOON

Preferred Dispatch Gifts

Loved Gift Set ( x1.75 Affinity Gain)

Gift Box II
Museum Souvenir
Theater Discount Coupon
Concert Ticket

Favoured Gift Set ( x1.5 Affinity Gain)

Gift Box III
Elegant Small Mirror
Worry-Free Cleaning Kit
Ultra-Long Life Battery

Liked Gift Set ( x1.25 Affinity Gain)

Gift Box I
Tablet Computer
Camera
VR Glasses