Fixed Key 1
Fixed Key 2
Fixed Key 6
Upgrade | Effect |
---|---|
![]() Enhancement 1 |
ATK +38 DEF +22 |
![]() Enhancement 2 |
HP +78 ATK +5.0% |
![]() Fixed Key 1 |
If the target has {!Paralysis}, increases stability damage they take by <#D05C19:2 points> |
![]() Fixed Key 2 |
When <#F200FF:Target Victory> deals <#F7E910:Electric damage>, applies {!Paralysis} for <#D05C19:1 turn> instead of {!Conductivity} |
![]() Enhancement 3 |
ATK +46 DEF +30 |
![]() Enhancement 4 |
HP +108 ATK +5.0% |
![]() Fixed Key 3 |
If the target has {!Paralysis}, applies <#D05C19:2 debuffs> to them before launching an attack. |
![]() Fixed Key 4 |
When using the active skill <#F200FF:Positive Mindset>, if the user has {!Shock}, their attacks ignore <#D05C19:15%> of Cover damage reduction |
![]() Enhancement 5 |
ATK +54 DEF +40 |
![]() Enhancement 6 |
ATK +62 HP +140 |
![]() Fixed Key 5 |
When possessing {!Insight}, reduce stability damage taken by <#D05C19:1 point> |
![]() Fixed Key 6 |
If an active attack applies {!Paralysis} to the target, this unit gains <#D05C19:3 tiles> of {!Additional Movement} |
![]() Common Key |
**Attack Boost 5.0%** When this unit is under the effects {!Insight}, increases damage dealt by <#D05C19:7%> |