Nagant SUPPORT

Attack: 609
Health: 1656
Defense: 512
Stability: 10
Mobility: 6
Weapon type: HG
Attributes:
Weaknesses:
Recommended Attachment Set:
Substat priority:
ATK% > ATK > CRIT% > CRIT DMG%
SKILLS WEAPONS NEURAL HELIX FORTIFICATION TEAMS GIFTS

Character skills

Stability Damage: 3 Range: 6 Effect Area: Target
Point Shooting
Basic Attack / Single Target
Selects 1 enemy target within <#D05C19:6 tiles> and deals physical damage equal to <#D05C19:80%> of attack to them
Stability Damage: 4 Cooldown: 2 Range: 6 Effect Area: Target
Senior's Admonishment
Skill / Single Target / Debuff
Select 1 enemy target within <#D05C19:6 tiles> and deal physical damage equal to <#D05C19:130%> of attack to it. If the attack causes Stability Break, apply {!Acid Corrosion II} to the target for <#D05C19:1 turn>
Stability Damage: 3 Cooldown: 3 Range: 6 Effect Area: Target
Friend of Justice
Skill / Single Target / Debuff
Selects 1 enemy target within <#D05C19:6 tiles> and deals physical damage equal to <#D05C19:70%> of attack. If there are no enemy units within <#D05C19:4 tiles>, performs an additional attack on the original target and applies {!Acid Corrosion II} to them for <#D05C19:1 turn>
Stability Damage: 4 Range: 6 Effect Area: Target Confectance Cost: 3
Sanction Declaration
Ultimate / Single Target / Debuff
Selects 1 enemy target within <#D05C19:6 tiles> and deals <#8C80E7:Corrosion damage> equal to <#D05C19:150%> of attack to them. If the target has defense debuffs, applies {!Vulnerable I} before attacking for <#D05C19:2 turns>. Stability damage dealt by this attack is increased by <#D05C19:2 points>
Stability Damage: 0 Range: 6 Effect Area: Target
Veteran's Skills
Passive / Debuff / Control
For <#D05C19:each> instance of damage dealt, gains <#D05C19:1 point> of Confectance Index. If an enemy unit moves within Nagant's range. she deals physical damage equal to <#D05C19:50%> of attack and <#D05C19:2 points> of stability damage. If the target has a defense debuff, applies {!Stun} to the target for <#D05C19:1 turn>. This effect can only be triggered <#D05C19:once> per turn

Best Weapons

Hestia
Obtain from: Standard Gacha
ATK: 341 | CRIT DMG: 25%
**Trait:** Increases Stability Damage taken by enemy units within <#D05C19:3> tiles by <#D05C19:1> point.
**Effect:** Increases Physical damage dealt by <#D05C19:10%/12%/14%/16%/18%/20%>. When attacking, if the distance between the user and the target is less or equal to <#D05C19:3> tiles, increases damage dealt by <#D05C19:10%/12%/14%/16%/18%/20%>
Papa-Figo
Obtain from: Battle Pass
ATK: 285 | ATK: 15%
**Trait:** Basic attack range is increased by <#D05C19:1 tile>, gains <#D05C19:1 point> of Confectance Index after attacking.
**Effect:** If at or above <#D05C19:100/90/80/70/60/50% HP>, healing and damage is increased by <#D05C19:15/18/21/24/27/30%>.
Nagant M1895
Obtain from: Standard Gacha
ATK: 244
**Trait:** Outside of the user's turn, attack range is increased by <#D05C19:1 tile>, and stability damage is increased by <#D05C19:1 point>.
**Effect:** When applying a debuff, the damage of the next active skill is increased by <#D05C19:5/5/5/10/10/10%>. If the debuff is a defense debuff, an additional <#D05C19:1> debuff is applied for <#D05C19:1> turn, and the damage of the next active skill is further increased by an additional <#D05C19:5/6/7/8/9/10%>. This effect can only be triggered <#D05C19:once> per turn.

F2P Weapons

Nagant M1895
Obtain from: Standard Gacha
ATK: 244
**Trait:** Outside of the user's turn, attack range is increased by <#D05C19:1 tile>, and stability damage is increased by <#D05C19:1 point>.
**Effect:** When applying a debuff, the damage of the next active skill is increased by <#D05C19:5/5/5/10/10/10%>. If the debuff is a defense debuff, an additional <#D05C19:1> debuff is applied for <#D05C19:1> turn, and the damage of the next active skill is further increased by an additional <#D05C19:5/6/7/8/9/10%>. This effect can only be triggered <#D05C19:once> per turn.

Recommendations

Primary:

Fixed Key 2

When attacking enemy targets with defensive debuffs, reduce the cooldown of all active skills by <#D05C19:1 turn>

Fixed Key 4

When using <#F200FF:Friend of Justice>, if it hits <#D05C19:2 times>, the first hit deals physical damage equal to <#D05C19:10%> of attack, and the second hit deals <#D05C19:130%> of attack

Fixed Key 6

When using the active skill <#F200FF:Senior's Admonishment>, if it causes Stability Break on the enemy target, deal additional fixed damage equal to <#D05C19:50%> of attack

Neural Helix Upgrades

Upgrade Effect

Enhancement 1

ATK +28 DEF +22

Enhancement 2

HP +70 ATK +5.0%

Fixed Key 1

Gains <#D05C19:3 points> of Confectance Index at the start of the battle

Fixed Key 2

When attacking enemy targets with defensive debuffs, reduce the cooldown of all active skills by <#D05C19:1 turn>

Enhancement 3

ATK +34 DEF +30

Enhancement 4

HP +96 CRIT DMG +10.0%

Fixed Key 3

If attacked by enemy targets with debuffs, reduce damage taken by <#D05C19:10%>

Fixed Key 4

When using <#F200FF:Friend of Justice>, if it hits <#D05C19:2 times>, the first hit deals physical damage equal to <#D05C19:10%> of attack, and the second hit deals <#D05C19:130%> of attack

Enhancement 5

ATK +40 DEF +39

Enhancement 6

ATK +46 HP +125

Fixed Key 5

If the target has defense debuffs, increases critical rate and critical damage by <#D05C19:10%>

Fixed Key 6

When using the active skill <#F200FF:Senior's Admonishment>, if it causes Stability Break on the enemy target, deal additional fixed damage equal to <#D05C19:50%> of attack

Common Key

**Attack Boost +3.0%** If target's stability index is lower that this unit's, increases damage dealt to them by <#D05C19:7%>

Fortification

1

Friend of Justice Lv. 2

If the target has a defense debuff, this skill's cooldown is reduced by <#D05C19:1 turn>
2

Sanction Declaration Lv. 2

If the target has defense debuffs, increase critical rate by <#D05C19:20%>
3

Friend of Justice Lv. 3

If there are no enemy units within <#D05C19:3 tiles> around self, perform an additional attack on the original target
4

Sanction Declaration Lv. 3

Damage multiplier increased by <#D05C19:10%>
5

Veteran's Skills Lv. 2

Damage multiplier increases by <#D05C19:30%> and deals <#D05C19:3 points> of stability damage
6

Veteran's Skills Lv. 3

Increase the trigger count by <#D05C19:1> every turn

Synergy Teams

SOON

Preferred Dispatch Gifts

Loved Gift Set ( x1.75 Affinity Gain)

Gift Box IV
Melancholy Earrings
Themed Bracelet
Heavy Metal Necklace

Favoured Gift Set ( x1.5 Affinity Gain)

Gift Box V
Classical Record
Stone Decoration
Simple Photo Frame

Liked Gift Set ( x1.25 Affinity Gain)

Gift Box III
Elegant Small Mirror
Worry-Free Cleaning Kit
Ultra-Long Life Battery